FIFA World Cup(TM) Germany 2006

FIFA World Cup(TM) Germany 2006

9. 6. - 9. 7. 2006

Rules

This game is about predicting the results of the 64 matches of the FIFA World Cup(TM) Germany 2006 tournament. Tips can be entered in the bet form for each available match, where the participant is able to choose the number of goals scored for each team (from 0 to 4; "+" stands for more than 4 goals). Results may be entered until the start time of the match, afterwards it is not available for tipping any more.

Depending on the result of the match, each tip is awarded from 0 to 3 points, according to the following criteria:

  • 3 points, if the tip equals the result (e.g., tip: 2-1, result: 2-1; tip: +-2, result: 6-2),
  • 2 points, if the tip is not correct, but the goal difference is right (e.g., tip: 2-0, result: 3-1; tip: 2-2, result: 1-1),
  • 1 point, if neither the tip, nor the goal difference is correct, but the winner has been predicted (e.g., tip: 1-0, result: 4-1),
  • 0 points, if none of the rules above apply.

Additionally note that

  • the tip +-+ is awarded 3 points whenever both teams have scored more than 4 goals, regardless of which team has won or whether the match has been a draw, and 0 points otherwise.
  • tips +-x (for x<=4) are awarded 3 points if the match has ended z-x (with z>4), 1 point if team 1 has won, and 0 points otherwise (applies analogously for x-+).

This means that 2 points are never given to tips involving a "+".

The ranking of participants is determined by several criteria in the following order:

  • number of points achieved in all matches so far,
  • number of matches with 3 points awarded,
  • number of matches with 2 points awarded.

If two or more participants are equal according to the rules above they are in ex-aequo position. The efficiency is calculated as the percentage of achieved points compared to the number of possible points (i.e., 3*number of matches tipped) and has no influence on the ranking.